ABOUT
KIRSTY LEIGH GRAHAM / DESIGNER
As an artist, I possess a diverse skill set that covers various aspects of the 3D production pipeline. I am experienced in multiple areas of 3D art, including modelling, texturing, lighting, rendering, animation, and compositing. This versatility allows me to contribute to different stages of a project and take on a wide range of tasks.
I have a deep understanding of industry-standard software such as Autodesk Maya, ZBrush, Substance Painter, and Adobe Creative Suite. With these tools, I am able to create and manipulate 3D assets, apply realistic textures and materials, set up lighting and rendering for desired visual effects, animate characters and objects, and composite final scenes for a polished and cohesive result.
My background and training have equipped me with a solid foundation in art and design principles. I have a keen eye for detail, a strong sense of aesthetics, and the ability to translate concepts and ideas into compelling visual assets. I am comfortable working with reference materials, following artistic direction, and collaborating with teams to bring visions to life.
Whether it's creating realistic environments, designing captivating characters, developing product visualizations, or crafting engaging animations, I thrive in finding creative solutions and delivering high-quality work.I am passionate and constantly learning. Staying up to date with the latest industry trends and techniques. I ensure my skills remain relevant and my work maintains a competitive edge.
I can seamlessly integrate into a team or work independently, taking projects from concept to completion. I am a strong communicator, open to feedback, and committed to meeting deadlines while maintaining the highest standards of quality.


WHAT’S NEXT STARTS HERE.
Get in touch at info@kirstygraham.com